Real-time AI systems for gameplay + interactive storytelling

Building intelligent systems that create digital actors with emotion, agency, and intent. Enabling characters that listen, react, and evolve alongside the player.

Andrew Bowell
— CEO
John Lusty
— President
Mikel Bober-Irizar
— CTO
Dr. Borja G. Leon
— Chief Scientist
Johnny Venables
— CPO
Martin Connor
— CCO
Junaid Hussain
— Chairman
Prof. Murray Shanahan
— Advisor
Prof. Andrew Blake
— Advisor
Phil Rogers
— Advisor
Michael Edelstein
— Advisor
Prof. Antoine Cully
— Advisor

Our founding team combines expertise in AI and AAA game development, with experience at Meta AI Research and Sony AI, academic roots at Cambridge and Imperial, and contributions to major franchises including GTA, Star Wars, Just Cause, and Sleeping Dogs.

Looking for your next adventure?

Join us

Speak, and the story begins…

Play now on Steam